Update 1.0.3
Quantum Sleeper » Devlog


Hello Players!
Based on some player feedback we have a list of additions and fixes for this build
- Added a Noise Gate to microphone, configurable in audio settings
 - Added flash light palm grip when close to objects.
 - Flashlight aims at center of screen now
 - Improved player fairness of the control room save point, previously the door often triggered the Ai to come running
 - Added floor numbers in main stair well, fixed some missing signs
 - Reduced door loudness for ai detection
 - Increased flashlight light radius
 - Balanced flashlight brightness so it doesn't over expose close up
 - Improved color balance and brightness in lidar view to fix problems with too bright or too much bloom in dense point areas
 - Increased distant point brightness slightly
 - Added grab animation to clarify when things have been picked up or interacted
 - Objectives for keycards show the ones you have and don't have
 - Changed color of control room interfaces to show up better in headset
 - Ai can hear fans in server room ¬‿¬
 - Improved Ai pathing for hearing things around corners
 - clarified wording of some UI prompt's and objectives
 - Removed timeout of Intro text, now shows H to continue until pressed.
 - Reduced resistance on stepping into `redacted`
 - Adjustments to some map elements
 
Get Quantum Sleeper
Quantum Sleeper
| Status | Released | 
| Author | Bob One | 
| Genre | Survival | 
| Tags | 3D, Aliens, Atmospheric, Dark, First-Person, Horror, lidar, Sci-fi, Singleplayer, Unreal Engine | 
| Languages | English | 
| Accessibility | Color-blind friendly | 
More posts
- Build 1.0.6Mar 04, 2025
 - Quantum Sleeper Released!Oct 15, 2024
 - Beta Access Out Now!Sep 24, 2024
 - The Squashed🐜 to the Achievement  - Indie Devlog UpdateSep 02, 2024
 - Release DateAug 29, 2024
 - Quantum Sleeper Gameplay Trailer!Aug 04, 2024
 - Quantum Sleeper - Coming SoonJul 20, 2024
 

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