Update 1.0.3
Quantum Sleeper » Devlog
Hello Players!
Based on some player feedback we have a list of additions and fixes for this build
- Added a Noise Gate to microphone, configurable in audio settings
- Added flash light palm grip when close to objects.
- Flashlight aims at center of screen now
- Improved player fairness of the control room save point, previously the door often triggered the Ai to come running
- Added floor numbers in main stair well, fixed some missing signs
- Reduced door loudness for ai detection
- Increased flashlight light radius
- Balanced flashlight brightness so it doesn't over expose close up
- Improved color balance and brightness in lidar view to fix problems with too bright or too much bloom in dense point areas
- Increased distant point brightness slightly
- Added grab animation to clarify when things have been picked up or interacted
- Objectives for keycards show the ones you have and don't have
- Changed color of control room interfaces to show up better in headset
- Ai can hear fans in server room ¬‿¬
- Improved Ai pathing for hearing things around corners
- clarified wording of some UI prompt's and objectives
- Removed timeout of Intro text, now shows H to continue until pressed.
- Reduced resistance on stepping into `redacted`
- Adjustments to some map elements
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Quantum Sleeper
Status | Released |
Author | Bob One |
Genre | Survival |
Tags | 3D, Aliens, Atmospheric, Dark, First-Person, Horror, lidar, Sci-fi, Singleplayer, Unreal Engine |
Languages | English |
Accessibility | Color-blind friendly |
More posts
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- The Squashed🐜 to the Achievement - Indie Devlog UpdateSep 02, 2024
- Release DateAug 29, 2024
- Quantum Sleeper Gameplay Trailer!Aug 04, 2024
- Quantum Sleeper - Coming SoonJul 20, 2024
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