Update 1.0.3


Hello Players!

Based on some player feedback we have a list of additions and fixes for this build

  • Added a Noise Gate to microphone, configurable in audio settings
  • Added flash light palm grip when close to objects.
  • Flashlight aims at center of screen now
  • Improved player fairness of the control room save point, previously the door often triggered the Ai to come running
  • Added floor numbers in main stair well, fixed some missing signs
  • Reduced door loudness for ai detection
  • Increased flashlight light radius
  • Balanced flashlight brightness so it doesn't over expose close up
  • Improved color balance and brightness in lidar view to fix problems with too bright or too much bloom in dense point areas
  • Increased distant point brightness slightly
  • Added grab animation to clarify when things have been picked up or interacted
  • Objectives for keycards show the ones you have and don't have
  • Changed color of control room interfaces to show up better in headset
  • Ai can hear fans in server room ¬‿¬
  • Improved Ai pathing for hearing things around corners
  • clarified wording of some UI prompt's and objectives
  • Removed timeout of Intro text, now shows H to continue until pressed.
  • Reduced resistance on stepping into `redacted`
  • Adjustments to some map elements

Get Quantum Sleeper

Buy Now$8.00 USD or more

Leave a comment

Log in with itch.io to leave a comment.